/*
 * PhysicsPoint.h
 *
 *  Created on: 20/11/2012
 *      Author: san
 */

#ifndef PHYSICSPOINT_H_
#define PHYSICSPOINT_H_

#include "PhysicsElement.h"

class PhysicsPoint: public PhysicsElement {
public:
	PhysicsPoint(double x = 0, double y = 0);
	virtual void onCollisionResponse(PhysicsElement &other);
	virtual ~PhysicsPoint();
};

#endif /* PHYSICSPOINT_H_ */
